Geditor source files
mars 3rd, 2011Geditor is an object modifier for 3dsmax created in 2000 something for kalisto four wheels thunder team
there s basicaly there’s 2 different way to use it:
- 3 spinners to modify vertex selection rgb colors ( each vcol independently multiplied by the spinners value )
- or you can pick another 3ds max node in the scene to propagate it s vetex color ( kind of projection )
Unfortunately my last build was for 3dsmas 3 many years ago , I guess meanwhile something has been changed , so my las attempt to rebuild this plugin failed, it does build, but doesnt work , since the object have few others vertex channels it probably need some modification to make it work again
i ll try to fix that and post a fresh build for latest max versions asap, meanwhile, feel free to pick up the source code , debug .. build . just send me back your version it would be nice ..
alf..
vertlistutil display callback source code
mars 3rd, 2011new link in dowload section :
a zip file that contain the source code for my vertlisutil.dl plugin
i think it’s probably a nice catch for programers who need a framework to buid such display function
pretty simple in fact ..
enjoy .. or not !
NEW :
check the link section on right tab : you ll find a fresh build of this utility for 3dsmax 2012 both 32 and 64 bit
http://alfman.free.fr/plug/max2012_x32_colinearcheck.rar
new fre 3dsmax 8 plugin
février 28th, 2011display callback to spot the degenerated faces in 3dsmax 8, …..clic the pig
clic me !
1986 apple talk
février 26th, 2011version 3.0
février 25th, 2011my old site is dead, long live the new, I have chosen wordpress for this new version, first of all I put back my olds free 3dsmmax tools, the new version should follow soon, then articles on maxscript as well
but meanwhile you could find the old plugin here
sorry for now I’m still a little lost in wordpress interface .